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Control Resonant's take on New York feels like the Backrooms

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Remedy Entertainment's Control: Resonant plunges players into a nightmarish version of New York that rivals the eerie atmosphere of internet horror lore. The sequel transforms the city into something genuinely unsettling, less recognizable metropolis, more liminal space where the familiar becomes uncanny. Engadget went hands-on with the opening hours and found a game that leans hard into surreal, disorienting architecture and the kind of wrongness that makes your brain itch. It's the kind of weird that Control does best: grounded in recognizable locations but twisted just enough to make you question what you're seeing. The Backrooms comparison isn't hyperbole, it's the aesthetic Remedy is clearly chasing.